Mikie Frey

 
 
 
This site has games for math and language. Practice your language patterns and number sennse.
 
Interactive proofreading passages. Select a grade level (2-8) and a passage focused on a particular skill. Skills include spelling, punctuation, and grammar. Self checking so students can complete independently.
Read along stories with interactive activities.
 
Interactive fact practice using an addition facts grid. A susrprise picture is revealed at the end.
Find the misssing addend.
Practice adding and subtracting. Ladybugs with dots help to visualize amounts or use a counting on strategy.
A great way to study your math facts and have FUN while learning!!
Practice computation in a baseball game format. Choose addition, subtraction, multiplication, or division and a level of difficulty.
 
Interactive, manipulative activity
Copy the given shape by combining smaller shapes.
Copy the given shape by combining smaller shapes.
Online interactive and manipulative pattern blocks.
 
Use an online ruler to measure objects in centimeters.
Online game to measure in centimeters or inches.
 
Choose the coins to make the amount shown.
Find the correct change. Two levels of difficulty.
Count the coins and find the value.
Click on the coin combinations below that you would like to practice.
Drag coins into a container to create the amount of money shown. Amounts can be over $1.00.
Find the values of 2 set of coins and compare which is greater or less.
Concentration type game to match amounts of money. Grades 3-4.
 
Presented in an appealing game format, students try to find a hidden dogbone. They are given a blank hundred chart and must locate a given number of dogbones within an allotted amount of time.
Locate the ones, called units on this site, tens and hundreds that make up a given number. Grades 1-2.
Using frames of 10 can be a helpful way to learn basic number facts. The 4 games that can be played on the interactive ten frames on this site help develop counting and addition skills.
 
Read the time in words, then stop the clock when the hands are in the matching position.
Practice telling time on a digital and analog clock.
Create a face for Smiley Clock by telling the correct time. Tell time by picking one from three choices. The clock gains eyes, nose, mouth and hair if you select the correct time.You must scroll down the page to find the game.
Drag the 5 digital times to the correct analogue clock, the press STOP THE CLOCK to record your time.
Travel Time - Which train falls in between the time limit?
 
 
Read the mysteries and solve them online.
 
Interactve Stories
Easy reader stories online include fiction and non-fiction, play fables and more.
Visit the story place to read some fun and interesting stories.
 
Click on the green arrow to watch the moon revolve around the earth and see what the moon looks like at each phase.
Calendar view of the moon for each day of the month.
 
Follow the numbers, click on the partially filled bottles to create familiar tunes. Do you know why the bottles have different pitches?
 
This is a great website to check the weather forecast and moon phases.
 
Students identify water and land as examples of natural resources.
 
2nd Grade Mini Webquest for government/citizenship unit
 
Primary site to compare past and present. Grades 1-2.
 
To find out more about daily life in the late eighteenth and early nineteenth centuries, look at the everyday things shown below. Try to guess what each one is and how it was used. After you have made your guess, click on the picture to find out.
 
Large selection of words and categories in this classic game to develop vocabulary.
In this Clifford site, student choose a vowel to place between two consonants to make a real word. Letter Name - short vowels. You can choose to have directions read aloud. Words are pronounced as they are made.
This is a great website to practice working with differnt vowel combinations in words.
Whirlyword is a fruit machine that makes 3 letter CVC words.
Word Maker provides a simple, engaging way for students to generate dozens of different words by first choosing an ending (for example -an, -ed, -at, -op) and then adding a beginning letter or blend. When a correct word is created, the word is stored in a Word Bank where students can read and review their words.